NEW BUILD 4.1:- fixed ring stiffness to avoid that in certain conditions tires can blow.Steam version is available: Here link to the mod for manual downloading:Templates:ARES, other classes, *******************************BUILD 3.97- full scratchable vs damageable option- full rain effects- 4 classes position led panels- fixed disc glow range due to some change to the rF2 code- update real time section with latest code for all tires BUILD 4.0: Special thanks to "Haris1977" for the precious info about the behaviour of the 500 Assetto Corse vs. the real car that improvedthe realism of the mod also in the other classes:- new icons for old and NEW Web UI - tuned some sounds for better effects to real car- tuned rev limiter to real car- improved tires and engine physics to real car- retuned AI vs. human in all classes- fixed some unwanted look in case of rainspary- fixed motec in the night BUILD 3.96- added rain drops to mirrors- replaced left side window net- restructured mirrors for all classes- fixed mistyping for med body LOD of Ares class- tuned med-long distance LODsBUILD 3.93- full scratchable vs damageable option- full rain effects- 4 classes position led panels- fixed disc glow range due to some change to the rF2 code- update real time section with latest code for all tiresBUILD 3.75- added semi-fictional class 500 Ares by Pogea Racing (street car) 400+hp (3D by Chris "redapg" and skins by LcR)- DX11 READY- some improvements to 2D and totally remake of the structure and the whole physics by Slow Motion Modding Group*******************************First build 1.0 was released on September 2014... So, after few new builds that came in a couple of months, always in the 2014, now I have updated the mod to the DX11.In these 3 years I learned a lot of things and the remake of this very old mod, can be seen much more like a new mod: don't expect visible improvements into the 3D, because I'm able only to modeling easy parts, but I improved also few 2D for working better with DX11 and I remade the whole physics, from the internal structure to the engine, suspensions and chassis, steering wheel, tires, etc, etc... with the goal to provide to you a "modern" rF2 mod, keeping the features of the original mod in driving... I hope a better feeling for this funny car that comes in 3 different series:- 500 Assetto Corse- 695 Assetto Corse- 695 EvoluzionePorted by Thuro76 to rFactor2, starting from 500_695 Abarth RFE 1.0 by Slow Motion RFE & Nicola Acciarri RFE. New physic matching rF2 criteria by Nicola Acciarri RFE & Slow Motion RFE. Liveries by LcR . Motec 3D by Alessio Contardi. Thanks to the rF2 community and some guys for their patience and tests!