First, many thanks to Alless for the permissionOriginal team credits:Alless (3d, mod stucture, textures, physics)71GTO / Goat (Sounds, Physics)Evo (Textures)Archeo (Render scenes)Gatsby (Helmets and Driver textures)Conversion credits:S.Victor (base conversion, graphics & physics updates)Corti (testing & feedback)DumiBirdF (testing & feedback)Additional assets (tyre samples, driver, helmet, animation) by ISI/397.Alless for kind permission.Corti for the help finding & contacting original mod author.DumiBirdF for extensive researching and testing.Chris's rF2 Online-Tools.And everyone who helped, thanks!New twin turbo engine that is based on original mod engine, selectable along with original mod engine in Tuning. Both engines performance are very close.Added new engine mixture option to both engines. Added Onboard TC.PBR for various body parts, and adjusted various shaders.Improved steering wheel model, added new dash display.Repainted driver suit.New icons for beta UI.Not yet done:Helmet skins have not ported to RF2 helmet model yet (lack of skill).- Individual mirror position is now adjustable (by Corti)- fixed and increased LOD values- fixed opponent filter- fixed steeringwheel texture (due to changes from v1121)- slightly tweaked livery PBR- moved default cockpit view slightly forward- increased adjustable seat range- increased engine sound volume- fixed hood view position (thanks to corti)- fixed wireframe bug on test livery- Added 2009 #1 test car livery- Added a full new set of onboard camera- New backlight for steering wheel text label, only visible in night or dark area- Added ripple map to car body, rain drops can move now- Greatly reduced turbo lag for twin turbo engine- fixed font (black border) for dash display- slightly reduced tyre grip- slightly increase base drag- added missing car reflection for wet road- fixed undertray value that stuck car in bumpy terrain- initial conversion & release