Bristol Motor Speedway.1/2 Mile high banked short oval.Known issues. AI dive into pits. (AI limitations in rF2 - not their ability, but what you can do on a short track)There is only one pit lane. So not 2 lanes under green. (not fully supported yet)After testing we discovered the AI diving into pit lane issue is unavoidable. Effectively, the pit entry AIW line join is too close after the start finish line. Pit entry cannot be later because then you can't get in pits. (AI already dive in) Pit entry cannot be earlier, as we already get start errors. Race starts too early if a car crosses finish line after pace car starts to exit track to pits.SETUPSee setups near bottom of first post. It's a start & pretty good.v1.80 updateStaggered pitboxes up and down pit lane. Designed to give drivers more space like in real life.v1.75 updateGrip changed to 1.0v1.60 updatePacecar release endpoint moved back to correct place.New Pacecar Line (Centre of track)v1.50 updateDisable cut track (as per Mountain Pk Speedway)As fields were approaching 30, online racers were starting to get cut track penalties in error.Pacecar release endpoint moved as close to finish line as possible. To avoid lap up/lap down penalties common in online races when yellows come out while drivers are in pit lane.Adjusted Speed Limits to 2018 Specsv1.40 updatesFixed some realroad textures missing alpha reflections layerCut track FIX (Could get cut track on grass)Concrete walls use correct material. (Will have correct drag when hitting it)Safer walls use correct safer material. (Will have correct drag when hitting it)2018 Loading screen updated to 1.4TDF Roughness added to bring track to lifeMissing objects in mirrors addedYellow line pit entry and exitCones added to remind drivers to stay in or out of pit lane when entering1.20 DX11 UpdateChanges:DX11 Textures3D Starter and 2 track workersWorking yellow lightsBlack track wallsNew loading screenAdded reflections (Thanks Leo)0.98 First ReleaseOh, and the BIGGIE! A new version for online racing with pit lane layout like Martinsville.Known issues: AI still have problems pitting. They also pit randomly early. I want to eventually fix these issues, but currently I am working on Online first.See Studio 397 Forum Post:I would highly appreciate any donations. Please go to