F1 Legends Season 1967
Creator
stilz
Date Posted
December 2, 2019
File Size
311.714 MB
Star Rating
4/5
Subscribe on Steam
Description

DESCRIPTIONA free downloadable add-on car pack for rFactor 2 game (by ISI / Studio 397), based on historic Formula One Grand Prix cars.F1 LEGENDS RACING 2.0 (aka F1LR 2.0) for rFactor 2 is a conversion of a mod made by BorekS and deep-strike from scratch, originally released for GT Legends and GTR 2, later released for rFactor 1 and for Automobilista aswell.F1 LEGENDS RACING cars are based on specifications found in historic Grand Prix cars and are visually and physically similar to F1 1967 season.F1 LEGENDS RACING cars are not a 100% copy of the real F1 1967 cars, therefore they are using imaginary vehicle team and driver names. However, the car types / manufacturers are easy recognisable what for physics is used, also every F1LR car manufacturer slot is trying to keep the ground of real 1967 F1 race team colors. For more see below.F1 LEGENDS RACING 2.0 car list:* F1 1967 Beagle T1G, engine: Beagle V12 48 valves. This car is based on real F1 1967 Eagle Weslake T1G.* F1 1967 Britus 43, engine: GBR H-16 64 valves. This car is based on real F1 1967 Lotus 43.* F1 1967 Britus 49, engine: Britus V8 32 valves. This car is based on real F1 1967 Lotus 49.* F1 1967 GBR P83, engine: GBR H-16 64 valves. This car is based on real F1 1967 BRM P83.* F1 1967 Grabham BT20, engine: Grabham V8 16 valves. This car is based on real F1 1967 Brabham BT20.* F1 1967 Grabham BT24, engine: Grabham V8 16 valves. This car is based on real F1 1967 Brabham BT24.* F1 1967 Hooper T81, engine: Hooper V12 36 valves. This car is based on real F1 1967 Cooper T81.* F1 1967 Scarrini 312, engine: Scarrini V12 48 valves. This car is based on real F1 1967 Ferrari 312.* F1 1967 Yonda RA273, engine: Yonda V12 48 valves. This car is based on real F1 1967 Honda RA273.* F1 1967 Yonda RA300, engine: Yonda V12 48 valves. This car is based on real F1 1967 Honda RA300.CREDITSORIGINAL F1 LEGENDS RACING 2.0 CONTENT2D/3D stuff: BorekS Car physics: deep-strikeSounds: wolferl / adapted for the cars by deep-strikeRFACTOR 2 CONVERSION2D/3D stuff conversion and tweaking: Postipate, philrob, BorekSCar physics: PostipateSounds: wolferl / adapted for the cars by deep-strikeTesting and packaging: MauroSpecial thanks to [ODS]Arnaud for dial gauge and driver helmet bug-fixing and to philmcqueen for hq ingame screenshotsIf you like the mod, you can send some kind of donation this way:Good luck and Enjoy!