New Hampshire Motor Speedway is a 1.0 mile oval.Primarily aimed at Stockcar Racing Leagues.It is a scratch built track that was never released for Stock Car Evolution. (rFactor 1)The AI works well here in the Stockcars. 100% will give you close to elite level speed competitors.This track is also great in the Dallara. I turned some laps and have a base setup there also. The AI are not really raceable in the Dallara. They seem to run the one speed all the way around and I don't currently have time to support mods I am not directly aiming at.The ideal racing line is a lane or 2 up from the bottom. Just like the real boys, the slighly more banking up a groove gives you more speed along the comparively long straights. (banking varies from 0deg on the apron to 7deg at the wall)This is a fill in track until a new 3PA track becomes availableThank to American Stockcar for quite a few high quality objects.v1.80 updateStaggered pitboxes up and down pit lane. Designed to give drivers more space like in real life.Slight adjustment to grip levels. Very minor reduction in grip to 4th and 5th lane in corners.v1.75 updateGrip changed to 1.0v1.60 updatePacecar release endpoint moved back to correct place.New Pacecar Line (Centre of track)Grip adjusted so high line is not dominantv1.50 updateDisable cut track (as per Mountain Pk Speedway)As fields were approaching 30, online racers were starting to get cut track penalties in error.Pacecar release endpoint moved as close to finish line as possible. To avoid lap up/lap down penalties common in online races when yellows come out while drivers are in pit lane.Slowwhenpushed set to "0" AI Cars will now not slow when you get close behind them. (as if they are scared of you!)Fixed some realroad textures missing alpha reflections layerConcrete walls use correct material. (Will have correct drag when hitting it)Safer walls use correct safer material. (Will have correct drag when hitting it)Loading screen updatedRedo thumbs that were not workingCones added to remind drivers to stay in or out of pit lane when entering1.20 updateUpdated textures to DX11Removed some grip from the high and middle lines to fix too fast on high line issue caused by wrong tyre model under load.Added 3d start man, and some 3d workers.Yellow lights fixed and now workReflections on track should now be right: thanks to Leo!Probably some other little thingsv1.00 is first release.Non-Steam download links are on the ISI forum:Get setups for Stockcar and Dallara on the ISI Forum link above.I would highly appreciate any donations. Please go to