Talladega Superspeedway is the Biggest of them all. Scratch built for rFactor 2 by Garry Cross.This is a beta version. Everything race related works, but there is a big job to add lots of objects in their correct positions. I have a friend who will be working on it for me. Much thanks to him. I certainly look forward to seeing this and most of my other tracks pretied up.Known issues:Infield graphics low quality.Many more objects to be added.Textures updated to DX11 compatibility. Some other small changes.v0.93 updateStaggered pitboxes up and down pit lane. Designed to give drivers more space like in real life.Updated caution lightsv0.92 updateGrip changed to 1.0v0.85 updatePacecar release endpoint moved back to correct place.New Pacecar Line (Centre of track)v0.70 updateDisable cut track (as per Mountain Pk Speedway)As fields were approaching 30, online racers were starting to get cut track penalties in error.Pacecar release endpoint moved as close to finish line as possible. To avoid lap up/lap down penalties common in online races when yellows come out while drivers are in pit lane.Slowwhenpushed set to "0" AI Cars will now not slow when you get close behind them. (as if they are scared of you!)Adjusted Speed Limits to 2018 Specsv0.61 updateAdded an Unrestricted version of the track. Works with Nascar 2016 Skins mod.Nascar 2016 Skins mod has required matching code to use unrestricted engine with Superspeedway aero package.v0.60 updatesCut track FIX (Could get cut track on grass)2018 Loading screen updated to 1.4Yellow lights fixedYellow line pit entry and exitCones added to remind drivers to stay in or out of pit lane when enteringNew signs in turns 1&2 and 3&4Some updated textures to better support DX11See Studio 397 Forum Post:I would highly appreciate any donations. Please go to